weatherless...................77.54751% offense.......................57.07556% balance.......................37.91525% sun........................... 9.86235% rain.......................... 8.55806% tailwind...................... 5.27440% hyperoffense.................. 3.94009% sand.......................... 3.11022% hail.......................... 2.54075% multiweather.................. 1.59501% semistall..................... 1.03687% voltturn...................... 0.97206% dragmag....................... 0.40159% trickroom..................... 0.33697% sunoffense.................... 0.25334% rainoffense................... 0.22057% batonpass..................... 0.07078% sandoffense................... 0.03231% stall......................... 0.03224% hailoffense................... 0.03003% trickrain..................... 0.02244% tricksun...................... 0.02093% trickhail..................... 0.00694% tricksand..................... 0.00532% trapper....................... 0.00397% sandstall..................... 0.00130% sunstall...................... 0.00118% allweather.................... 0.00044% hailstall..................... 0.00031% rainstall..................... 0.00024% Stalliness (mean: -0.137) -1.5|# |## -1.0|####### |############## -0.5|####################### |############################## 0.0|############################## |####################### +0.5|############# |###### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.65%