weatherless...................96.86352% offense.......................48.16321% balance.......................37.42579% hyperoffense.................. 8.19175% semistall..................... 4.60263% voltturn...................... 4.11719% stall......................... 1.61662% sun........................... 1.27878% trickroom..................... 1.22220% monotype...................... 1.15824% rain.......................... 0.93684% hail.......................... 0.70233% choice........................ 0.62115% dragmag....................... 0.46699% mononormal.................... 0.24928% sand.......................... 0.23821% sunoffense.................... 0.21566% rainoffense................... 0.21033% monofighting.................. 0.11849% monoelectric.................. 0.10373% monodark...................... 0.08528% monopoison.................... 0.08077% monoghost..................... 0.07790% monopsychic................... 0.07503% monoflying.................... 0.07503% monograss..................... 0.06765% monorock...................... 0.06765% monobug....................... 0.06683% monowater..................... 0.06560% tailwind...................... 0.06273% hailoffense................... 0.04182% monoice....................... 0.04182% monoground.................... 0.03649% monofire...................... 0.03280% tricksun...................... 0.02501% multiweather.................. 0.01927% rainstall..................... 0.01763% sandoffense................... 0.01271% monosteel..................... 0.01230% monodragon.................... 0.00943% gravity....................... 0.00902% trapper....................... 0.00902% hailstall..................... 0.00656% trickhail..................... 0.00574% monofairy..................... 0.00246% sandstall..................... 0.00164% sunstall...................... 0.00123% trickrain..................... 0.00123% Stalliness (mean: -0.076) |## -1.5|### |####### -1.0|############ |################### -0.5|######################## |############################## 0.0|############################# |########################## +0.5|################## |############# +1.0|####### |#### +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.51%