weatherless...................96.93505% offense.......................43.76544% balance.......................39.37466% hyperoffense.................. 7.91486% voltturn...................... 6.67244% semistall..................... 6.27581% stall......................... 2.66922% trickroom..................... 1.62629% hail.......................... 1.12608% sun........................... 0.98129% dragmag....................... 0.94742% rain.......................... 0.77338% choice........................ 0.67348% rainoffense................... 0.46458% sunoffense.................... 0.32037% monotype...................... 0.24063% tailwind...................... 0.20855% sand.......................... 0.18461% hailoffense................... 0.09438% mononormal.................... 0.09022% tricksun...................... 0.06282% monowater..................... 0.05203% monodark...................... 0.01818% gravity....................... 0.01227% monofighting.................. 0.01193% monoghost..................... 0.01180% monograss..................... 0.01162% monopsychic................... 0.01137% trickhail..................... 0.01102% monoelectric.................. 0.00748% monoice....................... 0.00718% monoflying.................... 0.00646% monorock...................... 0.00627% monopoison.................... 0.00492% sunstall...................... 0.00298% rainstall..................... 0.00205% trapper....................... 0.00128% monofire...................... 0.00106% hailstall..................... 0.00086% monoground.................... 0.00064% trickrain..................... 0.00042% multiweather.................. 0.00042% monodragon.................... 0.00042% monosteel..................... 0.00031% monobug....................... 0.00027% sandoffense................... 0.00026% sandstall..................... 0.00014% monofairy..................... 0.00000% Stalliness (mean: 0.007) |# -1.5|#### |####### -1.0|########### |################ -0.5|###################### |############################## 0.0|############################ |########################### +0.5|################### |############### +1.0|######## |###### +1.5|#### |## +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.49%