weatherless...................96.26725% balance.......................40.17357% offense.......................37.67633% hyperoffense.................. 8.20181% semistall..................... 8.17289% voltturn...................... 6.87109% stall......................... 5.77540% trickroom..................... 1.93078% hail.......................... 1.57074% sun........................... 1.11698% rain.......................... 0.84431% dragmag....................... 0.60392% rainoffense................... 0.55805% choice........................ 0.47057% sand.......................... 0.20075% tricksun...................... 0.16875% sunoffense.................... 0.16572% hailoffense................... 0.07591% monotype...................... 0.04385% gravity....................... 0.03880% mononormal.................... 0.01313% trickhail..................... 0.00865% monowater..................... 0.00682% tailwind...................... 0.00570% monopsychic................... 0.00557% monofighting.................. 0.00495% monograss..................... 0.00443% sunstall...................... 0.00299% monodark...................... 0.00247% monorock...................... 0.00159% monoghost..................... 0.00151% monoelectric.................. 0.00141% monoice....................... 0.00128% monoflying.................... 0.00033% rainstall..................... 0.00023% monopoison.................... 0.00022% hailstall..................... 0.00018% monoground.................... 0.00016% monofire...................... 0.00004% monodragon.................... 0.00004% multiweather.................. 0.00003% trapper....................... 0.00002% sandstall..................... 0.00002% monosteel..................... 0.00001% sandoffense................... 0.00001% monobug....................... 0.00001% trickrain..................... 0.00001% monofairy..................... 0.00000% Stalliness (mean: 0.128) |## -1.5|##### |####### -1.0|######## |################# -0.5|#################### |######################### 0.0|########################### |############################## +0.5|################# |#################### +1.0|########### |######## +1.5|##### |### +2.0|##### |### +2.5| | more negative = more offensive, more positive = more stall one # = 0.47%