offense.......................60.95551% weatherless...................48.67812% balance.......................34.99748% rain..........................23.70383% hail..........................17.01867% sun...........................12.17175% trickroom..................... 4.46232% multiweather.................. 3.01699% semistall..................... 1.95687% hyperoffense.................. 1.92458% tailwind...................... 1.78634% trickhail..................... 1.47913% sand.......................... 1.46235% trickrain..................... 0.91733% rainoffense................... 0.39228% dragmag....................... 0.38295% hailoffense................... 0.19287% stall......................... 0.16556% voltturn...................... 0.09512% gravity....................... 0.04288% rainstall..................... 0.04166% sunoffense.................... 0.03314% tricksun...................... 0.02834% monotype...................... 0.02398% hailstall..................... 0.01208% monopoison.................... 0.00804% monowater..................... 0.00752% mononormal.................... 0.00461% batonpass..................... 0.00267% sandstall..................... 0.00256% sandoffense................... 0.00246% monodark...................... 0.00180% monoice....................... 0.00113% tricksand..................... 0.00090% monofairy..................... 0.00076% monoflying.................... 0.00012% sunstall...................... 0.00001% trapper....................... 0.00000% monoground.................... 0.00000% monofire...................... 0.00000% monograss..................... 0.00000% monoelectric.................. 0.00000% swagplay...................... 0.00000% monofighting.................. 0.00000% monobug....................... 0.00000% Stalliness (mean: -0.107) -1.5| |# -1.0|##### |############ -0.5|#################### |############################## 0.0|######################## |################ +0.5|########## |###### +1.0|### |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.78%