weatherless...................70.32226% offense.......................52.53107% balance.......................34.16064% sun...........................13.10819% monotype...................... 8.49891% rain.......................... 7.88809% hyperoffense.................. 7.55459% sand.......................... 6.30134% semistall..................... 4.61279% trickroom..................... 4.06164% hail.......................... 3.04009% monowater..................... 2.22917% tailwind...................... 1.51653% sunoffense.................... 1.37963% monofire...................... 1.17602% stall......................... 1.14091% voltturn...................... 1.10932% monorock...................... 0.88465% monoflying.................... 0.88113% monoice....................... 0.84603% monoelectric.................. 0.65646% multiweather.................. 0.61785% choice........................ 0.56870% tricksand..................... 0.48094% tricksun...................... 0.45285% monograss..................... 0.36158% monofighting.................. 0.28786% monobug....................... 0.25627% monofairy..................... 0.23169% rainoffense................... 0.21765% gravity....................... 0.17552% batonpass..................... 0.15797% trickhail..................... 0.15446% monopsychic................... 0.13691% trickrain..................... 0.10883% monodragon.................... 0.10883% monopoison.................... 0.10531% monosteel..................... 0.10531% dragmag....................... 0.10180% mononormal.................... 0.09829% sunstall...................... 0.07372% sandstall..................... 0.07372% rainstall..................... 0.07021% monoghost..................... 0.07021% sandoffense................... 0.04213% monodark...................... 0.04213% monoground.................... 0.03862% swagplay...................... 0.01404% allweather.................... 0.01404% hailoffense................... 0.01053% hailstall..................... 0.01053% trapper....................... 0.00702% Stalliness (mean: -0.122) |# -1.5|## |###### -1.0|################# |####################### -0.5|############################ |############################## 0.0|########################### |####################### +0.5|################### |########### +1.0|####### |#### +1.5|### |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%