sun...........................70.56249% offense.......................45.80170% hyperoffense..................23.45934% balance.......................22.92093% rain..........................22.84943% weatherless...................19.95345% multiweather..................15.68744% sunoffense....................14.47091% semistall..................... 4.99257% stall......................... 2.82546% sand.......................... 2.55741% dragmag....................... 1.91241% rainoffense................... 1.71337% sunstall...................... 1.29305% batonpass..................... 0.62895% monotype...................... 0.50643% rainstall..................... 0.28151% trickroom..................... 0.25130% voltturn...................... 0.24991% sandoffense................... 0.18098% sandstall..................... 0.16977% tricksun...................... 0.16205% trickrain..................... 0.15035% tailwind...................... 0.09925% choice........................ 0.09179% hail.......................... 0.06232% monowater..................... 0.05303% monosteel..................... 0.05153% monoflying.................... 0.05039% monodragon.................... 0.04593% monodark...................... 0.04339% monofairy..................... 0.04145% monoghost..................... 0.04053% mononormal.................... 0.03833% monofire...................... 0.02913% monobug....................... 0.02869% monopsychic................... 0.02842% trapper....................... 0.02087% gravity....................... 0.01970% monoground.................... 0.01916% monofighting.................. 0.01720% monograss..................... 0.01016% hailstall..................... 0.00920% monorock...................... 0.00878% monopoison.................... 0.00819% monoice....................... 0.00575% tricksand..................... 0.00527% hailoffense................... 0.00479% monoelectric.................. 0.00373% trickhail..................... 0.00115% fear.......................... 0.00002% trickfear..................... 0.00002% allweather.................... 0.00001% Stalliness (mean: -0.336) |# -2.0|## |###### -1.5|############### |################### -1.0|######################## |############################## -0.5|############################## |######################## 0.0|##################### |############### +0.5|############## |########## +1.0|####### |###### +1.5|### |## +2.0|# |## +2.5|# | more negative = more offensive, more positive = more stall one # = 0.43%