weatherless...................96.02618% offense.......................43.55097% balance.......................38.72616% hyperoffense..................10.06208% semistall..................... 5.55439% voltturn...................... 5.38434% stall......................... 2.10640% rain.......................... 1.80384% hail.......................... 1.38544% monotype...................... 1.28931% sun........................... 0.66715% trickroom..................... 0.65184% choice........................ 0.49290% monowater..................... 0.24549% rainoffense................... 0.22845% sand.......................... 0.14572% monobug....................... 0.13672% monopoison.................... 0.13481% monofighting.................. 0.10360% monodark...................... 0.09306% monorock...................... 0.08923% mononormal.................... 0.08598% sunoffense.................... 0.07813% hailoffense................... 0.07487% monoghost..................... 0.07258% monoice....................... 0.07104% trickhail..................... 0.06204% monograss..................... 0.05036% monoelectric.................. 0.04979% monopsychic................... 0.04692% dragmag....................... 0.04500% monodragon.................... 0.04443% monofire...................... 0.04423% monofairy..................... 0.04213% monoflying.................... 0.04155% rainstall..................... 0.03504% tailwind...................... 0.03121% monosteel..................... 0.02796% multiweather.................. 0.02719% monoground.................... 0.02126% hailstall..................... 0.02030% sandstall..................... 0.01513% sandoffense................... 0.00919% trapper....................... 0.00709% tricksand..................... 0.00326% gravity....................... 0.00211% tricksun...................... 0.00153% sunstall...................... 0.00096% trickrain..................... 0.00038% allweather.................... 0.00038% Stalliness (mean: -0.053) -2.0|# |## -1.5|##### |######## -1.0|############# |################## -0.5|####################### |############################## 0.0|############################## |########################### +0.5|###################### |############## +1.0|######### |##### +1.5|### |# +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.47%