weatherless...................96.36221% offense.......................42.98235% balance.......................38.88734% hyperoffense..................10.30579% voltturn...................... 6.42529% semistall..................... 5.61024% stall......................... 2.21427% rain.......................... 1.65238% hail.......................... 1.38977% trickroom..................... 0.80908% monotype...................... 0.79186% choice........................ 0.55708% sun........................... 0.50793% rainoffense................... 0.25741% monowater..................... 0.18597% sand.......................... 0.10450% monopoison.................... 0.10368% hailoffense................... 0.09060% monobug....................... 0.07994% monofighting.................. 0.07516% trickhail..................... 0.07451% sunoffense.................... 0.06152% monodark...................... 0.05194% rainstall..................... 0.04677% dragmag....................... 0.04450% monoghost..................... 0.04181% monorock...................... 0.03953% monoice....................... 0.03827% monodragon.................... 0.03712% tailwind...................... 0.03693% mononormal.................... 0.03636% monofire...................... 0.02182% monoflying.................... 0.01881% monograss..................... 0.01818% monoelectric.................. 0.01816% multiweather.................. 0.01678% monoground.................... 0.01672% monopsychic................... 0.01594% hailstall..................... 0.01515% monosteel..................... 0.01515% sandstall..................... 0.01422% monofairy..................... 0.01150% sandoffense................... 0.00429% trapper....................... 0.00383% gravity....................... 0.00307% tricksun...................... 0.00133% trickrain..................... 0.00038% sunstall...................... 0.00035% tricksand..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.048) -2.0|# |## -1.5|##### |######## -1.0|############## |################## -0.5|####################### |############################## 0.0|############################## |########################### +0.5|###################### |############## +1.0|######### |###### +1.5|### |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.46%