weatherless...................96.70918% offense.......................41.59498% balance.......................38.54971% hyperoffense..................10.88045% voltturn...................... 8.49785% semistall..................... 5.79194% stall......................... 3.18291% hail.......................... 1.74059% rain.......................... 1.12392% trickroom..................... 0.97694% choice........................ 0.87682% monotype...................... 0.37380% sun........................... 0.35442% rainoffense................... 0.24873% monowater..................... 0.16914% hailoffense................... 0.09863% trickhail..................... 0.09279% sand.......................... 0.08013% tailwind...................... 0.06629% dragmag....................... 0.04988% sunoffense.................... 0.04599% monobug....................... 0.03509% monofighting.................. 0.03409% hailstall..................... 0.03057% monopoison.................... 0.02676% monoghost..................... 0.02099% monodark...................... 0.02004% monorock...................... 0.01559% monoice....................... 0.01200% mononormal.................... 0.01016% sandstall..................... 0.00950% multiweather.................. 0.00824% monoground.................... 0.00768% monoflying.................... 0.00701% monosteel..................... 0.00470% monograss..................... 0.00442% monodragon.................... 0.00378% monofire...................... 0.00351% rainstall..................... 0.00218% monoelectric.................. 0.00217% gravity....................... 0.00189% monofairy..................... 0.00111% monopsychic................... 0.00077% sandoffense................... 0.00038% trapper....................... 0.00034% tricksun...................... 0.00002% sunstall...................... 0.00000% allweather.................... 0.00000% tricksand..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.027) -2.0|# |## -1.5|##### |######### -1.0|############# |################# -0.5|##################### |############################## 0.0|############################# |############################ +0.5|###################### |############# +1.0|######## |###### +1.5|### |## +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.47%