weatherless...................95.98904% offense.......................44.25448% balance.......................37.50447% hyperoffense..................10.79892% voltturn...................... 6.13554% semistall..................... 5.05841% stall......................... 2.38372% rain.......................... 1.90405% hail.......................... 1.45361% monotype...................... 1.09370% trickroom..................... 0.68689% choice........................ 0.61033% sun........................... 0.55732% rainoffense................... 0.30604% monowater..................... 0.20417% monobug....................... 0.13262% sand.......................... 0.11474% monopoison.................... 0.10688% monodark...................... 0.10078% trickhail..................... 0.09772% monofighting.................. 0.09619% hailoffense................... 0.09314% mononormal.................... 0.09118% monorock...................... 0.08747% sunoffense.................... 0.08376% monoice....................... 0.07547% tailwind...................... 0.07155% monoghost..................... 0.06500% monofire...................... 0.04254% dragmag....................... 0.04101% monopsychic................... 0.03381% monoflying.................... 0.03097% monoelectric.................. 0.02574% monosteel..................... 0.02508% monoground.................... 0.02443% monograss..................... 0.02421% hailstall..................... 0.02290% monofairy..................... 0.02050% rainstall..................... 0.01920% multiweather.................. 0.01789% trapper....................... 0.01483% monodragon.................... 0.00982% gravity....................... 0.00916% sandstall..................... 0.00698% sandoffense................... 0.00502% sunstall...................... 0.00218% tricksun...................... 0.00131% fear.......................... 0.00087% trickfear..................... 0.00087% trickrain..................... 0.00022% Stalliness (mean: -0.067) -2.0|# |## -1.5|##### |######### -1.0|############## |################## -0.5|####################### |############################## 0.0|############################ |######################### +0.5|##################### |############## +1.0|######## |##### +1.5|## |# +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%