weatherless...................96.31809% offense.......................44.13449% balance.......................36.99643% hyperoffense..................11.45342% voltturn...................... 7.21819% semistall..................... 4.81952% stall......................... 2.59613% rain.......................... 1.67088% hail.......................... 1.55895% trickroom..................... 0.81238% monotype...................... 0.69527% choice........................ 0.67907% sun........................... 0.40140% rainoffense................... 0.34633% monowater..................... 0.15084% trickhail..................... 0.13136% hailoffense................... 0.12332% tailwind...................... 0.10939% monopoison.................... 0.08170% monobug....................... 0.07820% sunoffense.................... 0.07433% monofighting.................. 0.07063% monodark...................... 0.06811% sand.......................... 0.06408% monoice....................... 0.05545% monorock...................... 0.04274% monoghost..................... 0.03789% dragmag....................... 0.03778% mononormal.................... 0.03706% hailstall..................... 0.02178% monofire...................... 0.02122% monosteel..................... 0.01785% monopsychic................... 0.01609% multiweather.................. 0.01293% monoflying.................... 0.01191% monoground.................... 0.01085% trapper....................... 0.01079% rainstall..................... 0.01069% monoelectric.................. 0.01034% monograss..................... 0.00950% monofairy..................... 0.00624% gravity....................... 0.00494% monodragon.................... 0.00401% sandstall..................... 0.00286% sandoffense................... 0.00228% sunstall...................... 0.00204% tricksun...................... 0.00075% fear.......................... 0.00034% trickfear..................... 0.00034% trickrain..................... 0.00024% Stalliness (mean: -0.075) -2.0|# |## -1.5|###### |######### -1.0|############### |################## -0.5|####################### |############################## 0.0|############################ |######################### +0.5|##################### |############# +1.0|######## |##### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.48%