weatherless...................97.22253% offense.......................39.89387% balance.......................35.19999% hyperoffense..................13.41804% voltturn...................... 9.37049% stall......................... 7.42000% semistall..................... 4.06811% hail.......................... 1.83212% choice........................ 1.02581% rain.......................... 0.79181% trickroom..................... 0.65570% monotype...................... 0.39957% monowater..................... 0.32313% tailwind...................... 0.25359% trickhail..................... 0.23487% rainoffense................... 0.21560% hailoffense................... 0.17207% sun........................... 0.14836% sunoffense.................... 0.06086% hailstall..................... 0.03003% monofighting.................. 0.02566% monobug....................... 0.01243% monopoison.................... 0.01183% sand.......................... 0.01056% monodark...................... 0.00614% monoghost..................... 0.00574% dragmag....................... 0.00549% multiweather.................. 0.00538% monoice....................... 0.00432% monosteel..................... 0.00263% monorock...................... 0.00259% monopsychic................... 0.00202% monoground.................... 0.00153% trapper....................... 0.00089% mononormal.................... 0.00081% monofire...................... 0.00074% rainstall..................... 0.00074% sunstall...................... 0.00073% monograss..................... 0.00057% monofairy..................... 0.00036% monoflying.................... 0.00035% sandstall..................... 0.00032% sandoffense................... 0.00024% gravity....................... 0.00012% monoelectric.................. 0.00006% monodragon.................... 0.00004% fear.......................... 0.00000% trickrain..................... 0.00000% trickfear..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.037) -2.0|## |# -1.5|###### |########### -1.0|############### |################# -0.5|################### |############################## 0.0|######################### |###################### +0.5|###################### |############ +1.0|######## |#### +1.5|## |## +2.0|## |## +2.5|## |#### +3.0|## more negative = more offensive, more positive = more stall one # = 0.47%