weatherless...................72.91736% offense.......................45.98641% balance.......................28.28359% hyperoffense..................18.42698% sun...........................14.06902% rain..........................12.11793% voltturn...................... 4.75063% semistall..................... 4.24951% stall......................... 3.05352% sunoffense.................... 2.91507% sand.......................... 2.72322% monotype...................... 2.62682% multiweather.................. 2.53043% rainoffense................... 1.79540% hail.......................... 0.74306% dragmag....................... 0.60650% choice........................ 0.56633% sunstall...................... 0.48600% monowater..................... 0.34542% monofire...................... 0.30124% monoflying.................... 0.29722% monograss..................... 0.27313% mononormal.................... 0.25706% monodark...................... 0.24501% rainstall..................... 0.24501% monoelectric.................. 0.22493% monopsychic................... 0.18476% monosteel..................... 0.18074% sandoffense................... 0.13255% monobug....................... 0.12853% hailoffense................... 0.10845% monofighting.................. 0.10041% monoice....................... 0.10041% monoground.................... 0.09238% monopoison.................... 0.08836% monoghost..................... 0.08836% trapper....................... 0.06426% monofairy..................... 0.04820% monorock...................... 0.04017% trickroom..................... 0.03615% monodragon.................... 0.02812% tailwind...................... 0.01607% hailstall..................... 0.01607% trickrain..................... 0.00402% Stalliness (mean: -0.242) | -2.0|# |####### -1.5|######### |############# -1.0|##################### |####################### -0.5|########################### |############################## 0.0|########################### |###################### +0.5|################ |######### +1.0|####### |#### +1.5|### |## +2.0|## |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.44%