weatherless...................81.81952% offense.......................36.13650% balance.......................29.75332% hyperoffense..................14.98816% voltturn......................14.17044% sun...........................11.76225% stall.........................10.49433% semistall..................... 8.62769% rain.......................... 7.12303% multiweather.................. 1.59365% choice........................ 1.17850% sunoffense.................... 0.91705% sand.......................... 0.86941% sunstall...................... 0.76940% rainoffense................... 0.45601% sandoffense................... 0.40174% rainstall..................... 0.39765% monotype...................... 0.22278% dragmag....................... 0.12975% monodark...................... 0.07848% monofire...................... 0.04187% monosteel..................... 0.03821% hail.......................... 0.01944% monoflying.................... 0.01476% monowater..................... 0.01432% monoice....................... 0.01180% monograss..................... 0.00911% monorock...................... 0.00825% trapper....................... 0.00738% mononormal.................... 0.00413% monopsychic................... 0.00152% hailoffense................... 0.00090% monopoison.................... 0.00079% monoelectric.................. 0.00075% monobug....................... 0.00016% monofighting.................. 0.00010% monoghost..................... 0.00008% monoground.................... 0.00003% tailwind...................... 0.00000% trickroom..................... 0.00000% monodragon.................... 0.00000% trickrain..................... 0.00000% monofairy..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.031) |### -2.0| |##### -1.5|####### |########## -1.0|################ |######### -0.5|############################## |################# 0.0|########################## |################## +0.5|##################### |### +1.0|####### |######## +1.5|###### |######### +2.0|### |### +2.5|## |## more negative = more offensive, more positive = more stall one # = 0.49%