weatherless...................70.54277% offense.......................50.53555% balance.......................24.65583% hyperoffense..................19.11902% sun...........................18.80190% rain..........................12.24481% monotype...................... 9.55585% multiweather.................. 7.27672% sand.......................... 5.06788% batonpass..................... 4.10916% semistall..................... 3.60065% sunoffense.................... 2.25199% stall......................... 2.08895% mononormal.................... 2.00011% monoflying.................... 1.31237% choice........................ 1.12595% voltturn...................... 0.95113% monopsychic................... 0.89981% monowater..................... 0.87693% rainoffense................... 0.86233% monofairy..................... 0.77639% hail.......................... 0.77533% monosteel..................... 0.75726% swagplay...................... 0.67337% monodark...................... 0.67320% monofire...................... 0.67254% monodragon.................... 0.62816% dragmag....................... 0.60093% monobug....................... 0.56979% sandoffense................... 0.50097% monoghost..................... 0.46105% monoelectric.................. 0.37214% monofighting.................. 0.34913% monorock...................... 0.33013% monograss..................... 0.29131% trapper....................... 0.27777% monopoison.................... 0.24915% monoice....................... 0.24210% monoground.................... 0.23478% sunstall...................... 0.21710% sandstall..................... 0.14062% trickroom..................... 0.09887% tailwind...................... 0.08158% rainstall..................... 0.05511% hailoffense................... 0.04799% trickhail..................... 0.02483% hailstall..................... 0.01093% gravity....................... 0.01082% tricksand..................... 0.00488% allweather.................... 0.00412% tricksun...................... 0.00282% trickrain..................... 0.00168% fear.......................... 0.00033% sandfear...................... 0.00028% Stalliness (mean: -0.326) |# -2.0|## |######### -1.0|###################### |############################## 0.0|######################## |############# +1.0|###### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.90%