weatherless...................57.98114% offense.......................46.22766% sun...........................31.10398% hyperoffense..................23.75878% balance.......................23.44884% rain..........................19.41791% multiweather..................12.00737% monotype...................... 7.12977% sunoffense.................... 4.98910% batonpass..................... 4.49348% semistall..................... 4.16168% sand.......................... 3.38375% stall......................... 2.40304% swagplay...................... 1.69397% choice........................ 1.51920% monoflying.................... 1.47072% mononormal.................... 1.46393% rainoffense................... 1.42899% monofairy..................... 0.90384% monosteel..................... 0.88461% voltturn...................... 0.81214% monofire...................... 0.79791% sunstall...................... 0.65051% monodragon.................... 0.63828% monodark...................... 0.60487% dragmag....................... 0.60076% monopsychic................... 0.57783% monowater..................... 0.46078% sandoffense................... 0.37686% hail.......................... 0.26651% trapper....................... 0.22459% monoground.................... 0.21874% monobug....................... 0.21338% monoghost..................... 0.20562% monoelectric.................. 0.19270% monoice....................... 0.17295% monofighting.................. 0.16746% sandstall..................... 0.16004% monograss..................... 0.14471% tailwind...................... 0.10714% monorock...................... 0.10487% rainstall..................... 0.08565% monopoison.................... 0.07884% trickroom..................... 0.05016% hailoffense................... 0.02185% gravity....................... 0.01948% hailstall..................... 0.00743% tricksand..................... 0.00593% allweather.................... 0.00488% trickhail..................... 0.00339% tricksun...................... 0.00148% trickrain..................... 0.00086% fear.......................... 0.00038% sandfear...................... 0.00038% Stalliness (mean: -0.363) |# -2.0|### |############ -1.0|############################ |############################## 0.0|####################### |############### +1.0|####### |### +2.0|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.81%