weatherless...................45.19031% sun...........................43.67333% offense.......................41.34071% balance.......................26.11643% hyperoffense..................23.03258% rain..........................21.23128% multiweather..................11.57430% sunoffense.................... 8.23255% semistall..................... 6.11530% monotype...................... 4.62714% stall......................... 3.39499% batonpass..................... 3.20872% swagplay...................... 2.23780% sunstall...................... 1.58239% sand.......................... 1.53545% rainoffense................... 1.50738% monoflying.................... 1.01660% monosteel..................... 0.96752% monofairy..................... 0.95642% choice........................ 0.91685% mononormal.................... 0.90858% dragmag....................... 0.51216% monoground.................... 0.46023% monodragon.................... 0.45482% monofire...................... 0.41730% voltturn...................... 0.37839% monodark...................... 0.35660% monopsychic................... 0.24489% sandstall..................... 0.19283% sandoffense................... 0.17759% monowater..................... 0.15793% tailwind...................... 0.10030% trapper....................... 0.08199% rainstall..................... 0.08017% hail.......................... 0.07152% monobug....................... 0.06839% monoice....................... 0.06469% monoelectric.................. 0.05388% gravity....................... 0.05320% monofighting.................. 0.05192% monoghost..................... 0.05067% monograss..................... 0.04423% trickroom..................... 0.02978% monorock...................... 0.02621% monopoison.................... 0.02090% hailoffense................... 0.00565% allweather.................... 0.00522% tricksun...................... 0.00383% trickrain..................... 0.00383% tricksand..................... 0.00283% trickhail..................... 0.00184% hailstall..................... 0.00010% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.269) |# -2.0|### |############# -1.0|############################## |############################# 0.0|###################### |################# +1.0|########## |##### +2.0|# | +3.0|## | more negative = more offensive, more positive = more stall one # = 0.75%