weatherless...................79.01333% offense.......................55.00004% balance.......................21.94503% hyperoffense..................19.11364% sand..........................13.71435% sun........................... 5.69272% monotype...................... 2.60455% semistall..................... 2.54076% rain.......................... 2.21624% sandoffense................... 2.00720% voltturn...................... 1.76041% multiweather.................. 1.62040% stall......................... 1.40052% batonpass..................... 1.28400% dragmag....................... 1.25118% hail.......................... 1.15296% sunoffense.................... 0.66075% sandstall..................... 0.54266% monodark...................... 0.31944% monobug....................... 0.28015% monowater..................... 0.23774% monopoison.................... 0.23707% trickroom..................... 0.20983% monofighting.................. 0.20465% rainoffense................... 0.16988% monoghost..................... 0.16898% monoflying.................... 0.15983% swagplay...................... 0.15693% monosteel..................... 0.14532% mononormal.................... 0.14532% monograss..................... 0.12969% monofire...................... 0.10268% tailwind...................... 0.10201% monoice....................... 0.10001% monopsychic................... 0.08617% monoelectric.................. 0.08081% monodragon.................... 0.07188% tricksand..................... 0.06697% trapper....................... 0.05960% monoground.................... 0.05447% monofairy..................... 0.05112% monorock...................... 0.04889% hailoffense................... 0.04465% gravity....................... 0.03661% sunstall...................... 0.02165% allweather.................... 0.01741% rainstall..................... 0.01183% hailstall..................... 0.00893% trickhail..................... 0.00357% tricksun...................... 0.00156% Stalliness (mean: -0.386) -2.0|## |#### -1.5|######## |############# -1.0|##################### |######################### -0.5|############################## |############################ 0.0|##################### |############### +0.5|########## |###### +1.0|#### |## +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.52%