weatherless...................69.53312% offense.......................46.95078% balance.......................39.87979% sun...........................14.72592% rain.......................... 8.27864% sand.......................... 6.92864% hyperoffense.................. 6.13396% semistall..................... 5.47107% trickroom..................... 4.61576% monotype...................... 4.01325% hail.......................... 2.48898% tailwind...................... 2.12889% multiweather.................. 1.62738% stall......................... 1.56441% sunoffense.................... 0.97677% monowater..................... 0.92990% voltturn...................... 0.80810% monofire...................... 0.43315% trickhail..................... 0.35931% monoelectric.................. 0.33331% choice........................ 0.31404% dragmag....................... 0.29291% monoice....................... 0.29105% sandoffense................... 0.27199% monofairy..................... 0.26386% tricksand..................... 0.25993% batonpass..................... 0.22973% monograss..................... 0.22186% monopsychic................... 0.21482% monoghost..................... 0.17981% monoflying.................... 0.17214% monopoison.................... 0.16816% mononormal.................... 0.16572% monosteel..................... 0.14583% rainoffense................... 0.14314% rainstall..................... 0.13900% sunstall...................... 0.11766% monofighting.................. 0.11269% monobug....................... 0.11165% sandstall..................... 0.10316% gravity....................... 0.09715% monodark...................... 0.09674% trickrain..................... 0.09198% tricksun...................... 0.08555% monodragon.................... 0.07209% hailstall..................... 0.06857% monorock...................... 0.06546% allweather.................... 0.06442% trapper....................... 0.04909% monoground.................... 0.04226% hailoffense................... 0.02755% swagplay...................... 0.00456% Stalliness (mean: -0.013) -1.5|### |##### -1.0|########## |################# -0.5|######################### |############################## 0.0|############################# |########################## +0.5|##################### |############# +1.0|######## |##### +1.5|### |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.51%