weatherless...................68.22991% offense.......................47.37414% balance.......................40.19527% sun...........................15.20059% rain.......................... 8.59178% sand.......................... 7.22393% hyperoffense.................. 6.30650% trickroom..................... 5.78722% semistall..................... 4.85385% monotype...................... 3.72929% tailwind...................... 2.73766% hail.......................... 2.65583% multiweather.................. 1.59195% stall......................... 1.27025% sunoffense.................... 1.10014% voltturn...................... 0.87662% monowater..................... 0.84330% trickhail..................... 0.50958% monofire...................... 0.45868% tricksand..................... 0.36338% choice........................ 0.34283% monoelectric.................. 0.30969% monoice....................... 0.29943% sandoffense................... 0.29428% dragmag....................... 0.27873% monofairy..................... 0.26265% monopsychic................... 0.19863% monopoison.................... 0.18027% monoghost..................... 0.17127% monoflying.................... 0.16298% monograss..................... 0.16147% monosteel..................... 0.16116% rainoffense................... 0.15392% batonpass..................... 0.13068% gravity....................... 0.11942% sunstall...................... 0.11729% rainstall..................... 0.10834% mononormal.................... 0.10574% sandstall..................... 0.10176% monodark...................... 0.10101% tricksun...................... 0.10055% trickrain..................... 0.08898% monofighting.................. 0.08621% monobug....................... 0.07905% monodragon.................... 0.07366% allweather.................... 0.05604% monorock...................... 0.04425% hailstall..................... 0.04354% trapper....................... 0.03696% monoground.................... 0.03404% hailoffense................... 0.02917% swagplay...................... 0.00336% Stalliness (mean: -0.031) -1.5|### |##### -1.0|########## |################# -0.5|######################## |############################## 0.0|############################# |########################## +0.5|##################### |############# +1.0|####### |#### +1.5|### |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.51%