weatherless...................77.60169% balance.......................44.52883% offense.......................41.78865% sun........................... 9.98616% trickroom..................... 7.62676% hyperoffense.................. 6.34115% rain.......................... 6.17464% semistall..................... 5.86918% hail.......................... 5.19432% monotype...................... 2.87139% sand.......................... 1.82788% stall......................... 1.47219% tailwind...................... 1.41980% trickhail..................... 1.32699% voltturn...................... 1.07079% sunoffense.................... 1.06808% multiweather.................. 0.75143% monoice....................... 0.64132% monowater..................... 0.46158% choice........................ 0.43763% trickrain..................... 0.28333% mononormal.................... 0.25795% monopoison.................... 0.25681% monofire...................... 0.24359% monoelectric.................. 0.22711% monobug....................... 0.18157% gravity....................... 0.15511% monorock...................... 0.14608% tricksand..................... 0.14136% hailstall..................... 0.14134% batonpass..................... 0.09801% monoflying.................... 0.09056% rainstall..................... 0.08903% hailoffense................... 0.07114% monofighting.................. 0.07035% trapper....................... 0.06914% tricksun...................... 0.06837% rainoffense................... 0.06108% dragmag....................... 0.05691% monograss..................... 0.05614% monopsychic................... 0.05578% monoghost..................... 0.05342% monodark...................... 0.05302% monoground.................... 0.03749% sandstall..................... 0.02820% monosteel..................... 0.02723% sunstall...................... 0.02091% monodragon.................... 0.01667% monofairy..................... 0.01469% swagplay...................... 0.00190% Stalliness (mean: 0.040) |# -1.5|## |#### -1.0|########## |############## -0.5|#################### |######################### 0.0|############################## |######################## +0.5|###################### |################## +1.0|######### |###### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.53%