weatherless...................91.61826% offense.......................33.68186% balance.......................26.12573% hyperoffense..................24.94782% stall......................... 7.66014% semistall..................... 7.58445% voltturn...................... 5.45509% sun........................... 4.35391% sand.......................... 1.91002% monotype...................... 1.85128% choice........................ 1.37108% monoflying.................... 1.15621% hail.......................... 1.11059% rain.......................... 1.06111% sunoffense.................... 0.65732% sandoffense................... 0.33312% sunstall...................... 0.23826% tailwind...................... 0.23577% trickroom..................... 0.21574% trapper....................... 0.21228% hailoffense................... 0.21209% monoice....................... 0.17540% sandstall..................... 0.11542% monofire...................... 0.10181% rainoffense................... 0.10147% dragmag....................... 0.07121% monorock...................... 0.07090% monopsychic................... 0.06288% multiweather.................. 0.05389% monowater..................... 0.05155% monograss..................... 0.04763% monodragon.................... 0.04556% mononormal.................... 0.04182% rainstall..................... 0.04173% monosteel..................... 0.03689% monofighting.................. 0.03439% monopoison.................... 0.03264% monofairy..................... 0.03140% monodark...................... 0.03054% monobug....................... 0.02367% monoground.................... 0.02019% monoelectric.................. 0.01789% tricksun...................... 0.01585% gravity....................... 0.01378% monoghost..................... 0.00895% tricksand..................... 0.00113% Stalliness (mean: -0.157) |### -2.0|##### |###################### -1.0|############################## |############################ 0.0|########################## |####################### +1.0|############### |######### +2.0|##### |### +3.0|### | more negative = more offensive, more positive = more stall one # = 0.58%