weatherless...................99.73593% balance.......................60.25493% offense.......................18.51071% semistall.....................17.66258% batonpass..................... 5.02674% stall......................... 3.38688% monotype...................... 1.00552% monopsychic................... 0.47156% monowater..................... 0.41995% dragmag....................... 0.27189% hyperoffense.................. 0.18490% rain.......................... 0.11892% sand.......................... 0.07621% sun........................... 0.06894% monoground.................... 0.06457% monoflying.................... 0.03213% monofighting.................. 0.01073% mononormal.................... 0.00550% sandstall..................... 0.00436% monobug....................... 0.00056% monofire...................... 0.00052% voltturn...................... 0.00030% trapper....................... 0.00017% monograss..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.500) -1.0|# |### -0.5|#### |########## 0.0|##################### |############################## +0.5|############## |####################### +1.0|############## |############# +1.5|###### |## +2.0|## | more negative = more offensive, more positive = more stall one # = 0.70%