weatherless...................99.54908% balance.......................62.47133% offense.......................16.94171% semistall.....................15.71850% stall......................... 4.52820% batonpass..................... 3.03523% hyperoffense.................. 0.34026% rain.......................... 0.30102% sun........................... 0.14899% dragmag....................... 0.13487% monotype...................... 0.02316% monowater..................... 0.02027% monofighting.................. 0.00175% sand.......................... 0.00091% monoflying.................... 0.00088% monopsychic................... 0.00017% sandstall..................... 0.00009% monoground.................... 0.00005% mononormal.................... 0.00002% voltturn...................... 0.00001% monobug....................... 0.00001% monofire...................... 0.00001% trapper....................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.502) -1.0|# |## -0.5|#### |######### 0.0|#################### |############################## +0.5|######### |############################# +1.0|########## |######## +1.5|######## |## +2.0|### | more negative = more offensive, more positive = more stall one # = 0.73%