weatherless...................66.31984% balance.......................42.96318% sand..........................32.12685% offense.......................31.51564% semistall.....................12.77542% hyperoffense.................. 7.70720% stall......................... 5.03856% dragmag....................... 3.69033% batonpass..................... 3.43948% sandstall..................... 2.28064% sandoffense................... 2.02299% monotype...................... 1.19002% rain.......................... 0.87832% sun........................... 0.77201% monowater..................... 0.38834% choice........................ 0.25813% monofire...................... 0.15216% trapper....................... 0.13790% mononormal.................... 0.12746% monoflying.................... 0.10231% multiweather.................. 0.10053% monopoison.................... 0.09605% monorock...................... 0.07458% voltturn...................... 0.05111% monoghost..................... 0.04435% monograss..................... 0.03835% monopsychic................... 0.03573% rainoffense................... 0.03360% monobug....................... 0.03125% monodark...................... 0.02960% sunstall...................... 0.02878% monosteel..................... 0.02746% monofighting.................. 0.02627% monoelectric.................. 0.02216% monoice....................... 0.01789% monoground.................... 0.00914% monofairy..................... 0.00908% sunoffense.................... 0.00558% monodragon.................... 0.00392% hail.......................... 0.00351% hailstall..................... 0.00179% rainstall..................... 0.00110% Stalliness (mean: 0.230) -1.5|##### |######## -1.0|############ |############## -0.5|#################### |####################### 0.0|########################## |############################# +0.5|############################## |######################## +1.0|##################### |############# +1.5|######### |####### +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.41%