sand..........................64.92113% balance.......................47.80815% weatherless...................34.86592% offense.......................19.17916% semistall.....................18.51117% hyperoffense.................. 8.16443% stall......................... 6.33710% sandoffense................... 3.90429% dragmag....................... 3.52394% sandstall..................... 2.24134% batonpass..................... 0.85417% choice........................ 0.71209% rain.......................... 0.41118% multiweather.................. 0.22588% monotype...................... 0.13764% mononormal.................... 0.11114% sun........................... 0.02764% monopoison.................... 0.01711% trapper....................... 0.01488% rainoffense................... 0.00729% monorock...................... 0.00700% voltturn...................... 0.00671% sunstall...................... 0.00436% monowater..................... 0.00130% sunoffense.................... 0.00110% monofire...................... 0.00082% monoflying.................... 0.00076% monofighting.................. 0.00014% monopsychic................... 0.00008% monosteel..................... 0.00003% monobug....................... 0.00003% monoghost..................... 0.00003% hail.......................... 0.00001% monoice....................... 0.00001% hailstall..................... 0.00001% monoground.................... 0.00001% monodark...................... 0.00000% monograss..................... 0.00000% monoelectric.................. 0.00000% monofairy..................... 0.00000% monodragon.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.398) -1.5|#### |###### -1.0|####### |###### -0.5|##### |##### 0.0|########## |############## +0.5|############################## |################## +1.0|############# |############## +1.5|##### |##### +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.69%