rain..........................59.72081% offense.......................40.69301% balance.......................38.41161% sun...........................22.01007% weatherless...................17.39448% hyperoffense..................17.34633% sand..........................15.03383% rainoffense...................14.41008% multiweather..................12.96346% semistall..................... 3.54905% dragmag....................... 2.36107% choice........................ 1.57367% sandoffense................... 1.28945% sunstall...................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% monodark...................... 0.00000% monotype...................... 0.00000% batonpass..................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% stall......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.162) |# -1.5|########## |######## -1.0|####### |################## -0.5|############################## |#### 0.0|############# |###### +0.5|#### |######### +1.0|########################### |### +1.5|# | more negative = more offensive, more positive = more stall one # = 0.70%