weatherless...................56.31262% offense.......................40.37007% balance.......................33.21328% sand..........................21.20602% rain..........................17.07339% hyperoffense..................16.69147% semistall..................... 5.60277% voltturn...................... 4.71115% sun........................... 4.24351% stall......................... 4.12241% choice........................ 2.56506% dragmag....................... 2.47091% hail.......................... 2.34342% rainstall..................... 1.95696% monotype...................... 1.30668% sandoffense................... 1.23149% multiweather.................. 1.17291% rainoffense................... 1.15790% sandstall..................... 0.83899% monoice....................... 0.28783% trickroom..................... 0.27574% sunstall...................... 0.24976% monoghost..................... 0.20687% sunoffense.................... 0.20245% monodark...................... 0.14655% monodragon.................... 0.13286% hailstall..................... 0.10678% monowater..................... 0.10497% tricksand..................... 0.09496% monobug....................... 0.07521% monofire...................... 0.06120% monoground.................... 0.06010% monosteel..................... 0.05182% monoflying.................... 0.04625% tricksun...................... 0.04572% monofighting.................. 0.03788% trapper....................... 0.03510% mononormal.................... 0.03431% monopsychic................... 0.03341% monopoison.................... 0.02955% monorock...................... 0.02131% monoelectric.................. 0.02066% monograss..................... 0.01207% monofairy..................... 0.01062% tailwind...................... 0.00598% allweather.................... 0.00202% Stalliness (mean: -0.111) -2.0|##### |#### -1.5|###### |################### -1.0|################### |######################### -0.5|########################## |############################## 0.0|########################### |########################### +0.5|######################### |############### +1.0|########### |###### +1.5|##### |## +2.0|## |# +2.5|# |# +3.0|## | more negative = more offensive, more positive = more stall one # = 0.38%