weatherless...................54.86726% offense.......................54.53540% balance.......................29.75664% rain..........................24.00442% sun...........................22.56637% hyperoffense..................12.38938% multiweather.................. 6.96903% sand.......................... 5.19912% sunoffense.................... 4.53540% monotype...................... 2.87611% semistall..................... 2.65487% choice........................ 2.32301% rainoffense................... 1.65929% monodragon.................... 0.77434% stall......................... 0.66372% monopoison.................... 0.55310% monowater..................... 0.44248% rainstall..................... 0.44248% hail.......................... 0.33186% sandoffense................... 0.22124% voltturn...................... 0.22124% dragmag....................... 0.22124% batonpass..................... 0.22124% monoghost..................... 0.22124% monoice....................... 0.22124% tailwind...................... 0.11062% monobug....................... 0.11062% monopsychic................... 0.11062% sandstall..................... 0.11062% monofighting.................. 0.11062% monofire...................... 0.11062% monoground.................... 0.11062% monodark...................... 0.11062% monoflying.................... 0.11062% mononormal.................... 0.11062% Stalliness (mean: -0.226) -1.5|#### |############### -1.0|########## |######################## -0.5|############################# |############################## 0.0|########################### |############## +0.5|############## |############## +1.0|### |### +1.5| |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.53%