offense.......................50.03340% weatherless...................47.56525% balance.......................31.92470% rain..........................27.78363% sun...........................26.42952% hyperoffense..................14.47257% multiweather.................. 7.29756% sunoffense.................... 6.62286% sand.......................... 5.28408% semistall..................... 2.69227% monotype...................... 2.52667% choice........................ 2.25062% rainoffense................... 1.68507% stall......................... 0.87707% monodragon.................... 0.76746% rainstall..................... 0.58092% monopoison.................... 0.38594% monowater..................... 0.34175% sandoffense................... 0.32603% hail.......................... 0.23509% monoice....................... 0.21365% monoghost..................... 0.21073% batonpass..................... 0.21073% dragmag....................... 0.21073% sandstall..................... 0.20413% monodark...................... 0.18632% mononormal.................... 0.13236% monoflying.................... 0.13236% voltturn...................... 0.12754% monoground.................... 0.07836% tailwind...................... 0.07836% monopsychic................... 0.07836% monofighting.................. 0.07836% monofire...................... 0.07836% monobug....................... 0.05630% Stalliness (mean: -0.208) -1.5|#### |#################### -1.0|########### |######################## -0.5|########################### |############################# 0.0|############################## |############# +0.5|################# |################## +1.0|## |#### +1.5|# |# +2.0| |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.49%