rain..........................51.47278% sun...........................49.64768% balance.......................45.54250% hyperoffense..................36.38796% sunoffense....................35.05664% offense.......................13.03636% multiweather.................. 7.48886% weatherless................... 3.45765% semistall..................... 3.20445% sand.......................... 2.91076% choice........................ 2.26206% sandstall..................... 1.82873% stall......................... 1.82873% monotype...................... 1.08203% monodark...................... 1.08203% sandoffense................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.162) -1.5| |############################## -1.0|#### |## -0.5|## |#### 0.0|######## |# +0.5|########################### |##### +1.0| |### +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 1.17%