weatherless...................78.14174% balance.......................44.63825% offense.......................41.16728% hail..........................11.52898% sand.......................... 9.85013% hyperoffense.................. 8.20125% stall......................... 5.45236% hailoffense................... 4.06366% monotype...................... 3.17403% mononormal.................... 2.50128% sandoffense................... 2.05146% voltturn...................... 1.04584% semistall..................... 0.54086% sandstall..................... 0.48631% sun........................... 0.48055% hailstall..................... 0.38092% monoice....................... 0.35289% monograss..................... 0.26981% multiweather.................. 0.11455% rain.......................... 0.11315% monobug....................... 0.02954% monorock...................... 0.02051% choice........................ 0.00006% monowater..................... 0.00000% rainoffense................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% sunoffense.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.108) -2.0| | -1.5| |######## -1.0|## |################## -0.5|######### |######### 0.0|############### |######## +0.5|############# |############################## +1.0|## | +1.5| | +2.0|### |### +2.5| more negative = more offensive, more positive = more stall one # = 0.82%