weatherless...................80.77995% offense.......................42.56398% balance.......................34.15113% sand..........................11.26667% hyperoffense..................10.68120% semistall..................... 8.19709% stall......................... 4.40660% hail.......................... 4.38389% sun........................... 3.31517% monotype...................... 1.20345% rain.......................... 1.05813% sandoffense................... 0.82198% multiweather.................. 0.79625% trickroom..................... 0.79473% choice........................ 0.69482% voltturn...................... 0.52377% dragmag....................... 0.47381% sunoffense.................... 0.37087% sandstall..................... 0.32849% sunstall...................... 0.28762% monorock...................... 0.26037% monobug....................... 0.25583% hailoffense................... 0.23161% mononormal.................... 0.13927% monowater..................... 0.13321% monoflying.................... 0.09083% monosteel..................... 0.08326% monoground.................... 0.08023% monofighting.................. 0.07569% monoice....................... 0.06963% monodragon.................... 0.06812% monofire...................... 0.06055% monograss..................... 0.04995% monoghost..................... 0.04995% monofairy..................... 0.04693% monopsychic................... 0.04239% monopoison.................... 0.03330% rainoffense................... 0.03179% monodark...................... 0.03179% hailstall..................... 0.02119% monoelectric.................. 0.01665% tricksand..................... 0.01060% gravity....................... 0.00606% tailwind...................... 0.00606% trickhail..................... 0.00454% trapper....................... 0.00151% rainstall..................... 0.00151% Stalliness (mean: 0.016) |### -1.5|##### |########## -1.0|################ |######################### -0.5|########################### |############################# 0.0|############################## |########################## +0.5|###################### |################# +1.0|############## |######## +1.5|##### |### +2.0|## |## +2.5|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.40%