weatherless...................84.63975% offense.......................34.61285% balance.......................33.76983% hyperoffense..................11.05864% stall.........................10.41262% semistall.....................10.14606% sand..........................10.01062% hail.......................... 3.85879% sun........................... 1.64229% trickroom..................... 1.06909% sandoffense................... 0.90649% multiweather.................. 0.73254% dragmag....................... 0.63359% rain.......................... 0.58225% choice........................ 0.50384% voltturn...................... 0.48369% sandstall..................... 0.32682% monotype...................... 0.23790% sunstall...................... 0.23504% sunoffense.................... 0.17541% hailoffense................... 0.16297% monorock...................... 0.09523% monowater..................... 0.05628% monosteel..................... 0.03549% hailstall..................... 0.02543% monoice....................... 0.01505% tricksand..................... 0.01209% mononormal.................... 0.00963% monoghost..................... 0.00934% monobug....................... 0.00681% monodragon.................... 0.00609% monoflying.................... 0.00411% monopsychic................... 0.00325% tailwind...................... 0.00201% monofighting.................. 0.00191% monofairy..................... 0.00147% rainoffense................... 0.00128% monoground.................... 0.00088% monograss..................... 0.00033% monofire...................... 0.00006% monodark...................... 0.00001% trickhail..................... 0.00001% monoelectric.................. 0.00000% gravity....................... 0.00000% monopoison.................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.219) |### -1.5|####### |############ -1.0|################## |########################### -0.5|########################## |########################### 0.0|############################## |############################# +0.5|########################### |####################### +1.0|################### |############# +1.5|######### |###### +2.0|#### |###### +2.5|###### |### +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.33%