weatherless...................84.94228% balance.......................33.26166% offense.......................29.22245% stall.........................20.53773% sand..........................11.48588% semistall..................... 9.19105% hyperoffense.................. 7.78710% hail.......................... 4.05520% multiweather.................. 1.91783% trickroom..................... 0.99508% sandstall..................... 0.98948% sun........................... 0.91085% sandoffense................... 0.58127% rain.......................... 0.52410% dragmag....................... 0.46904% choice........................ 0.42900% hailoffense................... 0.18408% monotype...................... 0.17504% sunstall...................... 0.11265% voltturn...................... 0.10964% monowater..................... 0.06657% monorock...................... 0.04770% monosteel..................... 0.04634% sunoffense.................... 0.04619% hailstall..................... 0.01509% tricksand..................... 0.00774% monoghost..................... 0.00505% monobug....................... 0.00418% monoice....................... 0.00363% mononormal.................... 0.00287% tailwind...................... 0.00114% monopsychic................... 0.00097% monoflying.................... 0.00072% rainoffense................... 0.00052% monofairy..................... 0.00049% monofighting.................. 0.00047% monodragon.................... 0.00028% monoground.................... 0.00015% monograss..................... 0.00001% monofire...................... 0.00000% monodark...................... 0.00000% trickhail..................... 0.00000% monoelectric.................. 0.00000% gravity....................... 0.00000% monopoison.................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.560) |## -1.5|#### |######## -1.0|############## |###################### -0.5|####################### |##################### 0.0|######################## |########################### +0.5|############################## |#################### +1.0|################### |########## +1.5|######### |######### +2.0|###### |##### +2.5|################ |#### +3.0|####### |### more negative = more offensive, more positive = more stall one # = 0.34%