weatherless...................76.93877% offense.......................43.90535% balance.......................36.59682% sand..........................13.81365% hyperoffense.................. 9.96978% sun........................... 8.04964% semistall..................... 6.19921% voltturn...................... 4.64310% stall......................... 3.32884% rain.......................... 2.59387% monotype...................... 2.37954% multiweather.................. 1.97636% sandoffense................... 0.74992% hail.......................... 0.62671% sunoffense.................... 0.60502% dragmag....................... 0.57207% choice........................ 0.37573% sandstall..................... 0.34806% trickroom..................... 0.31813% monowater..................... 0.26859% monoflying.................... 0.22764% mononormal.................... 0.19648% monobug....................... 0.19490% monofighting.................. 0.16076% monofire...................... 0.14817% monodark...................... 0.14443% monoghost..................... 0.13135% monosteel..................... 0.13072% monodragon.................... 0.12973% monopsychic................... 0.12361% monopoison.................... 0.12272% monograss..................... 0.11717% monoice....................... 0.10724% sunstall...................... 0.10473% rainoffense................... 0.10229% monoelectric.................. 0.09770% monorock...................... 0.09398% monoground.................... 0.05989% monofairy..................... 0.05323% tailwind...................... 0.05058% rainstall..................... 0.03932% tricksand..................... 0.03024% hailoffense................... 0.01833% hailstall..................... 0.01420% gravity....................... 0.01266% trickhail..................... 0.00914% trapper....................... 0.00789% allweather.................... 0.00732% tricksun...................... 0.00260% fear.......................... 0.00173% trickrain..................... 0.00050% trickfear..................... 0.00037% sandfear...................... 0.00001% hailfear...................... 0.00001% Stalliness (mean: -0.023) -2.0|# |### -1.5|#### |######## -1.0|############ |################### -0.5|######################## |############################## 0.0|############################## |########################## +0.5|#################### |############## +1.0|########## |###### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.46%