weatherless...................77.61931% offense.......................39.44383% balance.......................33.00328% sand..........................18.32605% hyperoffense..................14.94587% voltturn...................... 8.31796% semistall..................... 6.72598% stall......................... 5.88103% sun........................... 4.61290% multiweather.................. 2.57574% rain.......................... 1.77418% dragmag....................... 1.03954% sandoffense................... 0.76773% sandstall..................... 0.56526% choice........................ 0.32810% trickroom..................... 0.30303% sunoffense.................... 0.28476% hail.......................... 0.27797% monotype...................... 0.27619% tailwind...................... 0.07322% rainoffense................... 0.05572% monoflying.................... 0.04143% sunstall...................... 0.03861% gravity....................... 0.03284% monowater..................... 0.02827% monofire...................... 0.02635% monobug....................... 0.02438% hailstall..................... 0.02070% monopsychic................... 0.02052% mononormal.................... 0.01941% monodragon.................... 0.01853% monofighting.................. 0.01847% rainstall..................... 0.01813% monosteel..................... 0.01620% tricksand..................... 0.01237% monopoison.................... 0.01098% monoelectric.................. 0.00970% monodark...................... 0.00950% tricksun...................... 0.00886% monoghost..................... 0.00731% monograss..................... 0.00711% monoice....................... 0.00675% hailoffense................... 0.00545% monoground.................... 0.00497% monofairy..................... 0.00481% trickhail..................... 0.00478% monorock...................... 0.00349% allweather.................... 0.00194% trickrain..................... 0.00122% trapper....................... 0.00057% fear.......................... 0.00001% trickfear..................... 0.00001% sandfear...................... 0.00000% hailfear...................... 0.00000% Stalliness (mean: -0.034) -2.0|#### |########## -1.5|###### |########## -1.0|############ |################### -0.5|####################### |############################## 0.0|############################ |######################### +0.5|#################### |############## +1.0|########## |####### +1.5|##### |#### +2.0|### |# +2.5|# |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.42%