weatherless...................92.37715% offense.......................47.51606% balance.......................33.82033% hyperoffense..................12.30759% semistall..................... 4.60171% voltturn...................... 3.94932% rain.......................... 3.36115% sun........................... 1.91379% monotype...................... 1.86422% sand.......................... 1.79647% stall......................... 1.75432% trickroom..................... 0.81524% hail.......................... 0.67300% choice........................ 0.56553% mononormal.................... 0.50350% rainoffense................... 0.41169% monowater..................... 0.26005% sunoffense.................... 0.25692% monobug....................... 0.25284% monoice....................... 0.18893% monoflying.................... 0.16606% monoelectric.................. 0.16198% multiweather.................. 0.10903% dragmag....................... 0.10809% monorock...................... 0.09274% monograss..................... 0.07394% monoghost..................... 0.07300% monopsychic................... 0.05890% monoground.................... 0.05765% tailwind...................... 0.05013% sandstall..................... 0.04982% monofire...................... 0.04637% rainstall..................... 0.04512% monopoison.................... 0.04480% hailstall..................... 0.03321% monodark...................... 0.02851% monofairy..................... 0.02851% sandoffense................... 0.02632% gravity....................... 0.02444% monodragon.................... 0.01974% monosteel..................... 0.01849% monofighting.................. 0.01065% tricksun...................... 0.00877% hailoffense................... 0.00721% sunstall...................... 0.00689% trapper....................... 0.00564% tricksand..................... 0.00407% trickrain..................... 0.00251% trickhail..................... 0.00188% Stalliness (mean: -0.146) -2.0|# |## -1.5|##### |########## -1.0|############### |##################### -0.5|########################## |############################## 0.0|############################# |######################## +0.5|################# |############ +1.0|######### |#### +1.5|## |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.47%