weatherless...................92.52857% offense.......................47.17630% balance.......................33.41802% hyperoffense..................12.79855% voltturn...................... 4.71105% semistall..................... 4.67982% rain.......................... 3.26579% sand.......................... 2.11524% stall......................... 1.92731% sun........................... 1.62381% monotype...................... 1.15397% trickroom..................... 0.88216% hail.......................... 0.55885% choice........................ 0.53771% rainoffense................... 0.42497% mononormal.................... 0.28745% sunoffense.................... 0.25160% monowater..................... 0.17994% monobug....................... 0.14471% monoice....................... 0.14416% monoelectric.................. 0.10588% dragmag....................... 0.09950% monoflying.................... 0.08785% multiweather.................. 0.08719% sandstall..................... 0.06442% tailwind...................... 0.04946% monoghost..................... 0.04500% monorock...................... 0.04489% monograss..................... 0.04082% rainstall..................... 0.03807% hailstall..................... 0.03368% sandoffense................... 0.02864% monofire...................... 0.02763% monopsychic................... 0.02720% gravity....................... 0.02595% monopoison.................... 0.02306% monodark...................... 0.02225% monoground.................... 0.01568% monofairy..................... 0.01177% monodragon.................... 0.01100% monosteel..................... 0.01035% tricksun...................... 0.00815% hailoffense................... 0.00685% monofighting.................. 0.00543% trapper....................... 0.00470% tricksand..................... 0.00377% trickrain..................... 0.00179% sunstall...................... 0.00149% trickhail..................... 0.00136% Stalliness (mean: -0.146) -2.0|# |### -1.5|###### |########## -1.0|################ |##################### -0.5|########################## |############################## 0.0|############################# |######################## +0.5|################# |############ +1.0|######### |#### +1.5|## |# +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.47%