weatherless...................77.94541% offense.......................57.86593% balance.......................37.34024% sun........................... 9.64423% rain.......................... 8.27590% tailwind...................... 5.10364% hyperoffense.................. 3.88625% sand.......................... 3.02936% hail.......................... 2.65098% multiweather.................. 1.51068% voltturn...................... 0.93912% semistall..................... 0.87081% dragmag....................... 0.43278% trickroom..................... 0.32803% sunoffense.................... 0.25749% rainoffense................... 0.15211% batonpass..................... 0.05260% sandoffense................... 0.04377% tricksun...................... 0.03818% stall......................... 0.03677% hailoffense................... 0.02843% tricksand..................... 0.02427% trickrain..................... 0.01671% sandstall..................... 0.01212% trickhail..................... 0.01017% trapper....................... 0.00611% sunstall...................... 0.00124% hailstall..................... 0.00049% allweather.................... 0.00032% rainstall..................... 0.00031% Stalliness (mean: -0.147) -1.5|# |## -1.0|####### |############## -0.5|######################## |############################## 0.0|############################ |####################### +0.5|############# |##### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.66%