weatherless...................96.74931% offense.......................43.11305% balance.......................39.16855% hyperoffense.................. 8.64536% semistall..................... 6.47171% voltturn...................... 5.39230% stall......................... 2.60133% hail.......................... 1.59672% trickroom..................... 1.45477% sun........................... 1.03227% dragmag....................... 0.74102% choice........................ 0.72382% rain.......................... 0.55102% sunoffense.................... 0.40022% monotype...................... 0.25267% rainoffense................... 0.16350% monofighting.................. 0.08096% sand.......................... 0.07156% trickhail..................... 0.05004% monowater..................... 0.04621% hailoffense................... 0.02759% mononormal.................... 0.02626% monodark...................... 0.02321% monopsychic................... 0.01754% monobug....................... 0.01305% tricksun...................... 0.01301% sandstall..................... 0.01136% rainstall..................... 0.00903% monoghost..................... 0.00866% monoflying.................... 0.00763% monofairy..................... 0.00727% monograss..................... 0.00687% monopoison.................... 0.00477% monofire...................... 0.00453% monoelectric.................. 0.00419% monorock...................... 0.00340% monoice....................... 0.00275% sandoffense................... 0.00184% gravity....................... 0.00182% multiweather.................. 0.00088% tailwind...................... 0.00083% monoground.................... 0.00034% monosteel..................... 0.00003% tricksand..................... 0.00000% hailstall..................... 0.00000% monodragon.................... 0.00000% sunstall...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.003) |## -1.5|#### |####### -1.0|############ |################ -0.5|####################### |############################## 0.0|############################# |########################### +0.5|#################### |################# +1.0|######### |####### +1.5|### |## +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.47%