weatherless...................97.00281% balance.......................40.65607% offense.......................37.49149% semistall..................... 9.43217% hyperoffense.................. 7.47160% voltturn...................... 6.38236% stall......................... 4.94866% hail.......................... 1.99490% trickroom..................... 1.00735% dragmag....................... 0.85477% sun........................... 0.70444% choice........................ 0.40968% sunoffense.................... 0.29807% rain.......................... 0.24242% monotype...................... 0.11645% monofighting.................. 0.07238% rainoffense................... 0.07193% tricksun...................... 0.06699% sand.......................... 0.05553% hailoffense................... 0.03455% rainstall..................... 0.02481% trickhail..................... 0.01907% monodark...................... 0.01492% monopsychic................... 0.00758% mononormal.................... 0.00574% monobug....................... 0.00530% monowater..................... 0.00366% monograss..................... 0.00285% monoghost..................... 0.00214% monoflying.................... 0.00177% sandstall..................... 0.00083% monoice....................... 0.00061% monorock...................... 0.00056% gravity....................... 0.00054% monopoison.................... 0.00030% monoelectric.................. 0.00022% multiweather.................. 0.00009% monofire...................... 0.00007% monofairy..................... 0.00005% monoground.................... 0.00003% tailwind...................... 0.00001% sandoffense................... 0.00000% monosteel..................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% sunstall...................... 0.00000% monodragon.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.151) |### -1.5|#### |##### -1.0|########### |############### -0.5|##################### |########################### 0.0|############################## |############################ +0.5|####################### |##################### +1.0|############# |############ +1.5|##### |### +2.0|#### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.44%