weatherless...................87.28130% offense.......................43.32724% balance.......................38.19778% hyperoffense..................11.36331% voltturn...................... 7.15755% semistall..................... 5.80180% sun........................... 5.03952% sand.......................... 2.92213% hail.......................... 2.49742% rain.......................... 2.40951% monotype...................... 1.37268% stall......................... 1.30987% dragmag....................... 0.66061% sunoffense.................... 0.52672% trickroom..................... 0.40304% sandstall..................... 0.32194% monofire...................... 0.30080% mononormal.................... 0.26944% choice........................ 0.26756% monopsychic................... 0.18121% multiweather.................. 0.14988% monoflying.................... 0.11996% monopoison.................... 0.10992% monoghost..................... 0.10240% monosteel..................... 0.08735% monobug....................... 0.08527% monowater..................... 0.08408% rainoffense................... 0.06730% gravity....................... 0.06418% monograss..................... 0.04375% hailstall..................... 0.04368% tricksand..................... 0.04368% sandoffense................... 0.04057% hailoffense................... 0.03689% monofighting.................. 0.03682% monoice....................... 0.03577% monorock...................... 0.02184% monoelectric.................. 0.02184% Stalliness (mean: -0.088) |##### -1.5|#### |###### -1.0|########## |############# -0.5|################ |############################## 0.0|##################### |####################### +0.5|################ |############ +1.0|##### |### +1.5|#### | +2.0| |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.58%