offense.......................51.35204% sun...........................46.02166% weatherless...................41.02050% rain..........................23.21379% balance.......................22.57090% hyperoffense..................21.22504% multiweather..................14.41105% sunoffense.................... 8.06964% sand.......................... 4.02689% semistall..................... 3.08687% monotype...................... 2.00977% rainoffense................... 1.84894% stall......................... 1.76515% dragmag....................... 1.55284% batonpass..................... 1.18136% sunstall...................... 0.57433% voltturn...................... 0.49341% hail.......................... 0.34375% sandoffense................... 0.33950% choice........................ 0.26304% monowater..................... 0.20332% mononormal.................... 0.19085% monodark...................... 0.18622% monodragon.................... 0.17567% monoghost..................... 0.16698% monoflying.................... 0.16210% monosteel..................... 0.15829% monopsychic................... 0.13750% monofire...................... 0.13111% monobug....................... 0.13005% monofairy..................... 0.11480% trickroom..................... 0.10961% monofighting.................. 0.10675% sandstall..................... 0.08911% monopoison.................... 0.07976% monorock...................... 0.07918% rainstall..................... 0.07702% trapper....................... 0.07292% tailwind...................... 0.06861% monoground.................... 0.04281% monograss..................... 0.03956% monoice....................... 0.03530% monoelectric.................. 0.03477% gravity....................... 0.02555% tricksun...................... 0.02369% trickrain..................... 0.02274% hailoffense................... 0.01768% fear.......................... 0.00820% tricksand..................... 0.00363% allweather.................... 0.00322% hailstall..................... 0.00251% trickhail..................... 0.00116% trickfear..................... 0.00054% Stalliness (mean: -0.381) |# -2.0|## |##### -1.5|########### |################# -1.0|####################### |############################# -0.5|############################## |############################ 0.0|####################### |################ +0.5|############ |######## +1.0|##### |### +1.5|## |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%