sun...........................81.20535% offense.......................41.84732% balance.......................25.15528% hyperoffense..................23.07169% rain..........................19.37294% sunoffense....................17.38764% multiweather..................15.50509% weatherless...................12.03740% semistall..................... 5.31882% stall......................... 4.60688% sand.......................... 3.06313% dragmag....................... 2.74147% sunstall...................... 2.16481% rainoffense................... 0.78391% batonpass..................... 0.57659% sandstall..................... 0.32894% monotype...................... 0.21915% trickroom..................... 0.20725% voltturn...................... 0.17584% tricksun...................... 0.15046% tailwind...................... 0.13937% choice........................ 0.08258% sandoffense................... 0.08000% trickrain..................... 0.06277% monoground.................... 0.05962% rainstall..................... 0.04958% monoghost..................... 0.02510% gravity....................... 0.02400% hail.......................... 0.01944% monosteel..................... 0.01926% monodragon.................... 0.01728% monodark...................... 0.01624% monoflying.................... 0.01558% trapper....................... 0.01553% monopsychic................... 0.01436% monofairy..................... 0.01099% monowater..................... 0.00906% mononormal.................... 0.00756% monobug....................... 0.00617% monofire...................... 0.00594% monopoison.................... 0.00348% monoice....................... 0.00344% trickhail..................... 0.00323% monofighting.................. 0.00300% monograss..................... 0.00268% monorock...................... 0.00201% monoelectric.................. 0.00124% tricksand..................... 0.00062% hailoffense................... 0.00028% allweather.................... 0.00025% fear.......................... 0.00010% hailstall..................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: -0.251) |# -2.0|## |######### -1.5|################# |################### -1.0|######################### |########################### -0.5|############################## |########################### 0.0|###################### |################## +0.5|################## |########### +1.0|######### |####### +1.5|##### |### +2.0|# |### +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.39%