weatherless...................96.57497% offense.......................38.92563% balance.......................32.97044% hyperoffense..................16.79732% voltturn......................10.96543% stall......................... 6.02445% semistall..................... 5.28217% hail.......................... 2.52105% choice........................ 1.12444% trickroom..................... 0.81823% rain.......................... 0.72495% rainoffense................... 0.20734% tailwind...................... 0.19372% sun........................... 0.16814% monotype...................... 0.15764% trickhail..................... 0.05712% hailoffense................... 0.03746% monowater..................... 0.03631% monoflying.................... 0.02970% hailstall..................... 0.02756% monofighting.................. 0.02392% sunoffense.................... 0.01689% dragmag....................... 0.01464% monodark...................... 0.01446% monopsychic................... 0.01380% sand.......................... 0.01093% mononormal.................... 0.00733% monodragon.................... 0.00651% monorock...................... 0.00590% monobug....................... 0.00562% monoice....................... 0.00484% monoghost..................... 0.00345% monopoison.................... 0.00271% monofire...................... 0.00269% gravity....................... 0.00108% rainstall..................... 0.00096% monograss..................... 0.00063% monoground.................... 0.00054% sandoffense................... 0.00040% monoelectric.................. 0.00036% monosteel..................... 0.00032% sandstall..................... 0.00024% tricksand..................... 0.00014% monofairy..................... 0.00007% multiweather.................. 0.00003% sunstall...................... 0.00000% trapper....................... 0.00000% trickrain..................... 0.00000% tricksun...................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.059) -2.0|# |### -1.5|############## |############## -1.0|############# |#################### -0.5|#################### |############################## 0.0|########################## |########################## +0.5|################### |############ +1.0|######### |####### +1.5|### |### +2.0|### |# +2.5|### |## more negative = more offensive, more positive = more stall one # = 0.44%