monotype......................100.00000% monorock......................100.00000% sand..........................86.19882% balance.......................49.47481% offense.......................38.82373% weatherless...................12.69715% semistall..................... 6.12259% hyperoffense.................. 5.35040% sandoffense................... 4.25528% hail.......................... 1.81830% multiweather.................. 0.91707% trickroom..................... 0.90618% tricksand..................... 0.74510% gravity....................... 0.73314% stall......................... 0.22847% sandstall..................... 0.22570% rain.......................... 0.20278% rainoffense................... 0.19790% monowater..................... 0.03135% monoground.................... 0.02593% monosteel..................... 0.00779% choice........................ 0.00571% monobug....................... 0.00147% hailstall..................... 0.00005% monodragon.................... 0.00004% sun........................... 0.00001% monofairy..................... 0.00000% tailwind...................... 0.00000% hailoffense................... 0.00000% monograss..................... 0.00000% tricksun...................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.106) -2.0| | -1.5|### |### -1.0|##### |############## -0.5|########## |################# 0.0|########################### |############################## +0.5|################ |############### +1.0|############ |####### +1.5|# | more negative = more offensive, more positive = more stall one # = 0.63%