weatherless...................69.90416% offense.......................43.85811% balance.......................29.42380% hyperoffense..................18.32048% sun...........................16.29850% rain..........................12.67532% semistall..................... 4.94390% voltturn...................... 4.69261% stall......................... 3.45372% monotype...................... 3.37775% sand.......................... 3.36022% sunoffense.................... 2.73492% multiweather.................. 2.69986% trickroom..................... 0.89995% rainoffense................... 0.88242% monoflying.................... 0.64867% choice........................ 0.63114% dragmag....................... 0.58439% sunstall...................... 0.53179% hail.......................... 0.53179% tricksun...................... 0.47335% sandoffense................... 0.46751% mononormal.................... 0.40323% monosteel..................... 0.35647% monofire...................... 0.35063% monopsychic................... 0.32726% rainstall..................... 0.32141% monowater..................... 0.24544% monograss..................... 0.19869% monoice....................... 0.19285% monobug....................... 0.16363% monodark...................... 0.15194% monoground.................... 0.14610% monodragon.................... 0.13441% gravity....................... 0.12272% tailwind...................... 0.11103% monoelectric.................. 0.09935% trickrain..................... 0.09350% monoghost..................... 0.08181% monorock...................... 0.07013% monofairy..................... 0.07013% hailoffense................... 0.05844% monopoison.................... 0.05259% monofighting.................. 0.04091% trapper....................... 0.04091% sandstall..................... 0.02922% trickhail..................... 0.00584% Stalliness (mean: -0.209) -2.0|## |####### -1.5|########### |############### -1.0|#################### |####################### -0.5|########################### |############################## 0.0|############################ |########################## +0.5|################ |########## +1.0|######## |##### +1.5|#### |## +2.0|# |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.42%