weatherless...................69.86564% offense.......................43.25479% balance.......................29.31873% hyperoffense..................18.54177% sun...........................16.60865% rain..........................13.04582% voltturn...................... 5.39862% semistall..................... 5.10766% stall......................... 3.77706% monotype...................... 3.09319% sand.......................... 2.80974% multiweather.................. 2.66547% sunoffense.................... 2.43261% rainoffense................... 0.98743% trickroom..................... 0.92905% dragmag....................... 0.76748% choice........................ 0.73884% monoflying.................... 0.72632% tricksun...................... 0.60569% sunstall...................... 0.57787% hail.......................... 0.39467% sandoffense................... 0.38703% monosteel..................... 0.34120% monopsychic................... 0.33722% monofire...................... 0.32875% mononormal.................... 0.31069% rainstall..................... 0.27491% monowater..................... 0.21960% monoice....................... 0.20740% monograss..................... 0.12704% monobug....................... 0.11815% gravity....................... 0.11727% monodark...................... 0.11373% tailwind...................... 0.10674% monoelectric.................. 0.09208% monoground.................... 0.08982% trickrain..................... 0.08356% monodragon.................... 0.07877% monoghost..................... 0.05918% monofairy..................... 0.05908% monorock...................... 0.04739% trapper....................... 0.04661% monopoison.................... 0.03479% monofighting.................. 0.02922% hailoffense................... 0.02779% sandstall..................... 0.01855% trickhail..................... 0.00661% Stalliness (mean: -0.202) -2.0|## |######## -1.5|########### |############### -1.0|################### |####################### -0.5|########################### |############################## 0.0|############################ |########################### +0.5|################ |########## +1.0|######### |###### +1.5|#### |## +2.0|## |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.41%